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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from
// from gir-files (https://github.com/gtk-rs/gir-files.git)
// DO NOT EDIT
use crate::{ffi, Animation, AnimationTarget, Easing};
use glib::{
prelude::*,
signal::{connect_raw, SignalHandlerId},
translate::*,
};
use std::boxed::Box as Box_;
glib::wrapper! {
/// A time-based [`Animation`][crate::Animation].
///
/// `BisTimedAnimation` implements a simple animation interpolating the given
/// value from [`value-from`][struct@crate::TimedAnimation#value-from] to
/// [`value-to`][struct@crate::TimedAnimation#value-to] over
/// [`duration`][struct@crate::TimedAnimation#duration] milliseconds using the curve described by
/// [`easing`][struct@crate::TimedAnimation#easing].
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is set to `TRUE`, `BisTimedAnimation`
/// will instead animate from [`value-to`][struct@crate::TimedAnimation#value-to] to
/// [`value-from`][struct@crate::TimedAnimation#value-from], and the easing curve will be inverted.
///
/// The animation can repeat a certain amount of times, or endlessly, depending
/// on the [`repeat-count`][struct@crate::TimedAnimation#repeat-count] value. If
/// [`alternate`][struct@crate::TimedAnimation#alternate] is set to `TRUE`, it will also change the
/// direction every other iteration.
///
/// ## Properties
///
///
/// #### `alternate`
/// Whether the animation changes direction on every iteration.
///
/// Readable | Writeable | Construct
///
///
/// #### `duration`
/// Duration of the animation, in milliseconds.
///
/// Describes how much time the animation will take.
///
/// If the animation repeats more than once, describes the duration of one
/// iteration.
///
/// Readable | Writeable | Construct
///
///
/// #### `easing`
/// Easing function used in the animation.
///
/// Describes the curve the value is interpolated on.
///
/// See [`Easing`][crate::Easing] for the description of specific easing functions.
///
/// Readable | Writeable | Construct
///
///
/// #### `repeat-count`
/// Number of times the animation will play.
///
/// If set to 0, the animation will repeat endlessly.
///
/// Readable | Writeable | Construct
///
///
/// #### `reverse`
/// Whether the animation plays backwards.
///
/// Readable | Writeable | Construct
///
///
/// #### `value-from`
/// The value to animate from.
///
/// The animation will start at this value and end at
/// [`value-to`][struct@crate::TimedAnimation#value-to].
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will end at
/// this value instead.
///
/// Readable | Writeable | Construct
///
///
/// #### `value-to`
/// The value to animate to.
///
/// The animation will start at [`value-from`][struct@crate::TimedAnimation#value-from] and end at
/// this value.
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will start
/// at this value instead.
///
/// Readable | Writeable | Construct
/// <details><summary><h4>Animation</h4></summary>
///
///
/// #### `state`
/// The animation state.
///
/// The state indicates whether the animation is currently playing, paused,
/// finished or hasn't been started yet.
///
/// Readable
///
///
/// #### `target`
/// The target to animate.
///
/// Readable | Writeable | Construct
///
///
/// #### `value`
/// The current value of the animation.
///
/// Readable
///
///
/// #### `widget`
/// The animation widget.
///
/// It provides the frame clock for the animation. It's not strictly necessary
/// for this widget to be same as the one being animated.
///
/// The widget must be mapped in order for the animation to work. If it's not
/// mapped, or if it gets unmapped during an ongoing animation, the animation
/// will be automatically skipped.
///
/// Readable | Writeable | Construct Only
/// </details>
///
/// # Implements
///
/// [`AnimationExt`][trait@crate::prelude::AnimationExt], [`trait@glib::ObjectExt`]
#[doc(alias = "BisTimedAnimation")]
pub struct TimedAnimation(Object<ffi::BisTimedAnimation, ffi::BisTimedAnimationClass>) @extends Animation;
match fn {
type_ => || ffi::bis_timed_animation_get_type(),
}
}
impl TimedAnimation {
/// Creates a new `BisTimedAnimation` on @widget to animate @target from @from
/// to @to.
/// ## `widget`
/// a widget to create animation on
/// ## `from`
/// a value to animate from
/// ## `to`
/// a value to animate to
/// ## `duration`
/// a duration for the animation
/// ## `target`
/// a target value to animate
///
/// # Returns
///
/// the newly created animation
#[doc(alias = "bis_timed_animation_new")]
pub fn new(
widget: &impl IsA<gtk::Widget>,
from: f64,
to: f64,
duration: u32,
target: impl IsA<AnimationTarget>,
) -> TimedAnimation {
skip_assert_initialized!();
unsafe {
Animation::from_glib_none(ffi::bis_timed_animation_new(
widget.as_ref().to_glib_none().0,
from,
to,
duration,
target.upcast().into_glib_ptr(),
))
.unsafe_cast()
}
}
// rustdoc-stripper-ignore-next
/// Creates a new builder-pattern struct instance to construct [`TimedAnimation`] objects.
///
/// This method returns an instance of [`TimedAnimationBuilder`](crate::builders::TimedAnimationBuilder) which can be used to create [`TimedAnimation`] objects.
pub fn builder() -> TimedAnimationBuilder {
TimedAnimationBuilder::new()
}
/// Gets whether @self changes direction on every iteration.
///
/// # Returns
///
/// whether @self alternates
#[doc(alias = "bis_timed_animation_get_alternate")]
#[doc(alias = "get_alternate")]
#[doc(alias = "alternate")]
pub fn is_alternate(&self) -> bool {
unsafe {
from_glib(ffi::bis_timed_animation_get_alternate(
self.to_glib_none().0,
))
}
}
/// Gets the duration of @self.
///
/// # Returns
///
/// the duration of @self, in milliseconds
#[doc(alias = "bis_timed_animation_get_duration")]
#[doc(alias = "get_duration")]
pub fn duration(&self) -> u32 {
unsafe { ffi::bis_timed_animation_get_duration(self.to_glib_none().0) }
}
/// Gets the easing function @self uses.
///
/// # Returns
///
/// the easing function @self uses
#[doc(alias = "bis_timed_animation_get_easing")]
#[doc(alias = "get_easing")]
pub fn easing(&self) -> Easing {
unsafe { from_glib(ffi::bis_timed_animation_get_easing(self.to_glib_none().0)) }
}
/// Gets the number of times @self will play.
///
/// # Returns
///
/// the number of times @self will play
#[doc(alias = "bis_timed_animation_get_repeat_count")]
#[doc(alias = "get_repeat_count")]
#[doc(alias = "repeat-count")]
pub fn repeat_count(&self) -> u32 {
unsafe { ffi::bis_timed_animation_get_repeat_count(self.to_glib_none().0) }
}
/// Gets whether @self plays backwards.
///
/// # Returns
///
/// whether @self plays backwards
#[doc(alias = "bis_timed_animation_get_reverse")]
#[doc(alias = "get_reverse")]
#[doc(alias = "reverse")]
pub fn is_reverse(&self) -> bool {
unsafe { from_glib(ffi::bis_timed_animation_get_reverse(self.to_glib_none().0)) }
}
/// Gets the value @self will animate from.
///
/// # Returns
///
/// the value to animate from
#[doc(alias = "bis_timed_animation_get_value_from")]
#[doc(alias = "get_value_from")]
#[doc(alias = "value-from")]
pub fn value_from(&self) -> f64 {
unsafe { ffi::bis_timed_animation_get_value_from(self.to_glib_none().0) }
}
/// Gets the value @self will animate to.
///
/// # Returns
///
/// the value to animate to
#[doc(alias = "bis_timed_animation_get_value_to")]
#[doc(alias = "get_value_to")]
#[doc(alias = "value-to")]
pub fn value_to(&self) -> f64 {
unsafe { ffi::bis_timed_animation_get_value_to(self.to_glib_none().0) }
}
/// Sets whether @self changes direction on every iteration.
/// ## `alternate`
/// whether @self alternates
#[doc(alias = "bis_timed_animation_set_alternate")]
#[doc(alias = "alternate")]
pub fn set_alternate(&self, alternate: bool) {
unsafe {
ffi::bis_timed_animation_set_alternate(self.to_glib_none().0, alternate.into_glib());
}
}
/// Sets the duration of @self.
///
/// If the animation repeats more than once, sets the duration of one iteration.
/// ## `duration`
/// the duration to use, in milliseconds
#[doc(alias = "bis_timed_animation_set_duration")]
#[doc(alias = "duration")]
pub fn set_duration(&self, duration: u32) {
unsafe {
ffi::bis_timed_animation_set_duration(self.to_glib_none().0, duration);
}
}
/// Sets the easing function @self will use.
///
/// See [`Easing`][crate::Easing] for the description of specific easing functions.
/// ## `easing`
/// the easing function to use
#[doc(alias = "bis_timed_animation_set_easing")]
#[doc(alias = "easing")]
pub fn set_easing(&self, easing: Easing) {
unsafe {
ffi::bis_timed_animation_set_easing(self.to_glib_none().0, easing.into_glib());
}
}
/// Sets the number of times @self will play.
///
/// If set to 0, @self will repeat endlessly.
/// ## `repeat_count`
/// the number of times @self will play
#[doc(alias = "bis_timed_animation_set_repeat_count")]
#[doc(alias = "repeat-count")]
pub fn set_repeat_count(&self, repeat_count: u32) {
unsafe {
ffi::bis_timed_animation_set_repeat_count(self.to_glib_none().0, repeat_count);
}
}
/// Sets whether @self plays backwards.
/// ## `reverse`
/// whether @self plays backwards
#[doc(alias = "bis_timed_animation_set_reverse")]
#[doc(alias = "reverse")]
pub fn set_reverse(&self, reverse: bool) {
unsafe {
ffi::bis_timed_animation_set_reverse(self.to_glib_none().0, reverse.into_glib());
}
}
/// Sets the value @self will animate from.
///
/// The animation will start at this value and end at
/// [`value-to`][struct@crate::TimedAnimation#value-to].
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will end at
/// this value instead.
/// ## `value`
/// the value to animate from
#[doc(alias = "bis_timed_animation_set_value_from")]
#[doc(alias = "value-from")]
pub fn set_value_from(&self, value: f64) {
unsafe {
ffi::bis_timed_animation_set_value_from(self.to_glib_none().0, value);
}
}
/// Sets the value @self will animate to.
///
/// The animation will start at [`value-from`][struct@crate::TimedAnimation#value-from] and end at
/// this value.
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will start
/// at this value instead.
/// ## `value`
/// the value to animate to
#[doc(alias = "bis_timed_animation_set_value_to")]
#[doc(alias = "value-to")]
pub fn set_value_to(&self, value: f64) {
unsafe {
ffi::bis_timed_animation_set_value_to(self.to_glib_none().0, value);
}
}
#[doc(alias = "alternate")]
pub fn connect_alternate_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_alternate_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::alternate\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_alternate_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "duration")]
pub fn connect_duration_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_duration_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::duration\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_duration_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "easing")]
pub fn connect_easing_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_easing_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::easing\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_easing_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "repeat-count")]
pub fn connect_repeat_count_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_repeat_count_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::repeat-count\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_repeat_count_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "reverse")]
pub fn connect_reverse_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_reverse_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::reverse\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_reverse_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "value-from")]
pub fn connect_value_from_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_value_from_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::value-from\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_value_from_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "value-to")]
pub fn connect_value_to_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_value_to_trampoline<F: Fn(&TimedAnimation) + 'static>(
this: *mut ffi::BisTimedAnimation,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::value-to\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_value_to_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl Default for TimedAnimation {
fn default() -> Self {
glib::object::Object::new::<Self>()
}
}
// rustdoc-stripper-ignore-next
/// A [builder-pattern] type to construct [`TimedAnimation`] objects.
///
/// [builder-pattern]: https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
#[must_use = "The builder must be built to be used"]
pub struct TimedAnimationBuilder {
builder: glib::object::ObjectBuilder<'static, TimedAnimation>,
}
impl TimedAnimationBuilder {
fn new() -> Self {
Self {
builder: glib::object::Object::builder(),
}
}
/// Whether the animation changes direction on every iteration.
pub fn alternate(self, alternate: bool) -> Self {
Self {
builder: self.builder.property("alternate", alternate),
}
}
/// Duration of the animation, in milliseconds.
///
/// Describes how much time the animation will take.
///
/// If the animation repeats more than once, describes the duration of one
/// iteration.
pub fn duration(self, duration: u32) -> Self {
Self {
builder: self.builder.property("duration", duration),
}
}
/// Easing function used in the animation.
///
/// Describes the curve the value is interpolated on.
///
/// See [`Easing`][crate::Easing] for the description of specific easing functions.
pub fn easing(self, easing: Easing) -> Self {
Self {
builder: self.builder.property("easing", easing),
}
}
/// Number of times the animation will play.
///
/// If set to 0, the animation will repeat endlessly.
pub fn repeat_count(self, repeat_count: u32) -> Self {
Self {
builder: self.builder.property("repeat-count", repeat_count),
}
}
/// Whether the animation plays backwards.
pub fn reverse(self, reverse: bool) -> Self {
Self {
builder: self.builder.property("reverse", reverse),
}
}
/// The value to animate from.
///
/// The animation will start at this value and end at
/// [`value-to`][struct@crate::TimedAnimation#value-to].
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will end at
/// this value instead.
pub fn value_from(self, value_from: f64) -> Self {
Self {
builder: self.builder.property("value-from", value_from),
}
}
/// The value to animate to.
///
/// The animation will start at [`value-from`][struct@crate::TimedAnimation#value-from] and end at
/// this value.
///
/// If [`reverse`][struct@crate::TimedAnimation#reverse] is `TRUE`, the animation will start
/// at this value instead.
pub fn value_to(self, value_to: f64) -> Self {
Self {
builder: self.builder.property("value-to", value_to),
}
}
/// The target to animate.
pub fn target(self, target: &impl IsA<AnimationTarget>) -> Self {
Self {
builder: self.builder.property("target", target.clone().upcast()),
}
}
/// The animation widget.
///
/// It provides the frame clock for the animation. It's not strictly necessary
/// for this widget to be same as the one being animated.
///
/// The widget must be mapped in order for the animation to work. If it's not
/// mapped, or if it gets unmapped during an ongoing animation, the animation
/// will be automatically skipped.
pub fn widget(self, widget: &impl IsA<gtk::Widget>) -> Self {
Self {
builder: self.builder.property("widget", widget.clone().upcast()),
}
}
// rustdoc-stripper-ignore-next
/// Build the [`TimedAnimation`].
#[must_use = "Building the object from the builder is usually expensive and is not expected to have side effects"]
pub fn build(self) -> TimedAnimation {
self.builder.build()
}
}