pub trait AboutWindowExt: 'static {
Show 36 methods
fn color(&self) -> Colors;
fn set_color(&self, value: Colors);
fn license(&self) -> AboutWindowLicenses;
fn set_license(&self, value: AboutWindowLicenses);
fn version(&self) -> Option<GString>;
fn set_version(&self, value: &str);
fn app_name(&self) -> Option<GString>;
fn set_app_name(&self, value: &str);
fn icon(&self) -> Option<GString>;
fn set_icon(&self, value: &str);
fn translator_names(&self) -> Vec<GString>;
fn set_translator_names(&self, value: &[&str]);
fn developer_names(&self) -> Vec<GString>;
fn set_developer_names(&self, value: &[&str]);
fn copyright_year(&self) -> i32;
fn set_copyright_year(&self, value: i32);
fn app_id(&self) -> Option<GString>;
fn set_app_id(&self, value: &str);
fn translate_url(&self) -> Option<GString>;
fn set_translate_url(&self, value: Option<&str>);
fn issue_url(&self) -> Option<GString>;
fn set_issue_url(&self, value: Option<&str>);
fn more_info_url(&self) -> Option<GString>;
fn set_more_info_url(&self, value: Option<&str>);
fn connect_color_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_license_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_version_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_app_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_icon_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_translator_names_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_developer_names_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_copyright_year_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_app_id_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_translate_url_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_issue_url_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_more_info_url_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}
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