Struct libhelium::DisclosureButton
source · [−]#[repr(transparent)]pub struct DisclosureButton { /* private fields */ }
Expand description
Implements
DisclosureButtonExt
, [ButtonExt
][trait@crate::prelude::ButtonExt], [trait@gtk::prelude::ButtonExt
], [trait@gtk::prelude::WidgetExt
], [trait@glib::ObjectExt
], [trait@gtk::prelude::AccessibleExt
], [trait@gtk::prelude::BuildableExt
], [trait@gtk::prelude::ConstraintTargetExt
], [trait@gtk::prelude::ActionableExt
]
Implementations
sourceimpl DisclosureButton
impl DisclosureButton
pub const NONE: Option<&'static DisclosureButton> = None
pub fn new(icon: &str) -> DisclosureButton
pub fn from_icon(icon: &str) -> DisclosureButton
sourcepub fn builder() -> DisclosureButtonBuilder
pub fn builder() -> DisclosureButtonBuilder
Creates a new builder-pattern struct instance to construct DisclosureButton
objects.
This method returns an instance of DisclosureButtonBuilder
which can be used to create DisclosureButton
objects.
Trait Implementations
sourceimpl Clone for DisclosureButton
impl Clone for DisclosureButton
sourceimpl Debug for DisclosureButton
impl Debug for DisclosureButton
sourceimpl Default for DisclosureButton
impl Default for DisclosureButton
sourceimpl Display for DisclosureButton
impl Display for DisclosureButton
sourceimpl Hash for DisclosureButton
impl Hash for DisclosureButton
sourceimpl Ord for DisclosureButton
impl Ord for DisclosureButton
sourceimpl ParentClassIs for DisclosureButton
impl ParentClassIs for DisclosureButton
sourceimpl<OT: ObjectType> PartialEq<OT> for DisclosureButton
impl<OT: ObjectType> PartialEq<OT> for DisclosureButton
sourceimpl<OT: ObjectType> PartialOrd<OT> for DisclosureButton
impl<OT: ObjectType> PartialOrd<OT> for DisclosureButton
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl StaticType for DisclosureButton
impl StaticType for DisclosureButton
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for DisclosureButton
impl IsA<Accessible> for DisclosureButton
impl IsA<Actionable> for DisclosureButton
impl IsA<Buildable> for DisclosureButton
impl IsA<Button> for DisclosureButton
impl IsA<Button> for DisclosureButton
impl IsA<ConstraintTarget> for DisclosureButton
impl IsA<Widget> for DisclosureButton
Auto Trait Implementations
impl RefUnwindSafe for DisclosureButton
impl !Send for DisclosureButton
impl !Sync for DisclosureButton
impl Unpin for DisclosureButton
impl UnwindSafe for DisclosureButton
Blanket Implementations
impl<O> AccessibleExt for O where
O: IsA<Accessible>,
impl<O> AccessibleExt for O where
O: IsA<Accessible>,
fn accessible_role(&self) -> AccessibleRole
fn reset_property(&self, property: AccessibleProperty)
fn reset_relation(&self, relation: AccessibleRelation)
fn reset_state(&self, state: AccessibleState)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
impl<O> AccessibleExtManual for O where
O: IsA<Accessible>,
impl<O> AccessibleExtManual for O where
O: IsA<Accessible>,
fn update_property(&self, properties: &[Property<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
fn update_state(&self, states: &[State])
impl<O> ActionableExt for O where
O: IsA<Actionable>,
impl<O> ActionableExt for O where
O: IsA<Actionable>,
fn action_name(&self) -> Option<GString>
fn action_target_value(&self) -> Option<Variant>
fn set_action_name(&self, action_name: Option<&str>)
fn set_action_target_value(&self, target_value: Option<&Variant>)
fn set_detailed_action_name(&self, detailed_action_name: &str)
fn connect_action_name_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_action_target_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
impl<O> ActionableExtManual for O where
O: IsA<Actionable>,
impl<O> ActionableExtManual for O where
O: IsA<Actionable>,
fn set_action_target(&self, target: Option<&impl ToVariant>)
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<O> BuildableExt for O where
O: IsA<Buildable>,
impl<O> BuildableExt for O where
O: IsA<Buildable>,
fn buildable_id(&self) -> Option<GString>
impl<O> ButtonExt for O where
O: IsA<Button>,
impl<O> ButtonExt for O where
O: IsA<Button>,
fn child(&self) -> Option<Widget>
fn has_frame(&self) -> bool
fn icon_name(&self) -> Option<GString>
fn label(&self) -> Option<GString>
fn uses_underline(&self) -> bool
fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_has_frame(&self, has_frame: bool)
fn set_icon_name(&self, icon_name: &str)
fn set_label(&self, label: &str)
fn set_use_underline(&self, use_underline: bool)
fn connect_activate<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn emit_activate(&self)
fn connect_clicked<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn emit_clicked(&self)
fn connect_child_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_has_frame_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_icon_name_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_label_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_use_underline_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
impl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
impl<T> GObjectPropertyExpressionExt for T where
T: IsA<Object>,
impl<T> GObjectPropertyExpressionExt for T where
T: IsA<Object>,
fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
Create an expression looking up an object’s property.
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
Create an expression looking up an object’s property with a weak reference.
fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
Create an expression looking up a property in the bound this
object.
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
impl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
fn type_(&self) -> Type
fn type_(&self) -> Type
Returns the type of the object.
fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the [ObjectClass
] of the object. Read more
fn class(&self) -> &Class<T> where
T: IsClass,
fn class(&self) -> &Class<T> where
T: IsClass,
Returns the class of the object.
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to [Self::set_property
] but fails instead of panicking.
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to [Self::set_property
] but fails instead of panicking.
fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to [Self::set_properties
] but fails instead of panicking.
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to [Self::set_properties_from_value
] but fails instead of panicking.
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to [Self::property
] but fails instead of panicking.
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to [Self::property_value
] but fails instead of panicking.
fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to [Self::connect
] but fails instead of panicking.
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to [Self::connect_id
] but fails instead of panicking.
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to [Self::connect_local
] but fails instead of panicking.
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to [Self::connect_local_id
] but fails instead of panicking.
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to [Self::connect_unsafe
] but fails instead of panicking.
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to [Self::connect_unsafe_id
] but fails instead of panicking.
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to [Self::connect_closure
] but fails instead of panicking.
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to [Self::connect_closure_id
] but fails instead of panicking.
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures. Read more
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to [Self::emit
] but fails instead of panicking.
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to [Self::emit_with_values
] but fails instead of panicking.
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as [Self::emit
] but takes Value
for the arguments.
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to [Self::emit_by_name
] but fails instead of panicking.
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to [Self::emit_by_name_with_values
] but fails instead of panicking.
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to [Self::emit_by_name_with_details
] but fails instead of panicking.
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to [Self::emit_by_name_with_details_and_values
] but fails instead of panicking.
fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by its name with details. Read more
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to [Self::emit_with_details
] but fails instead of panicking.
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to [Self::emit_with_details_and_values
] but fails instead of panicking.
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
fn downgrade(&self) -> WeakRef<T>
fn downgrade(&self) -> WeakRef<T>
Downgrade this object to a weak reference.
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T> where
F: 'static + FnOnce() + Send,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T> where
F: 'static + FnOnce() + Send,
Add a callback to be notified when the Object is disposed.
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T> where
F: 'static + FnOnce(),
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T> where
F: 'static + FnOnce(),
Add a callback to be notified when the Object is disposed. Read more
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
impl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.