Struct libbismuth::Lapel

source ·
pub struct Lapel { /* private fields */ }
Expand description

An adaptive container acting like a box or an overlay.

lapel-wide lapel-narrow

The BisLapel widget can display its children like a Gtk::Box does or like a Gtk::Overlay does, according to the fold-policy value.

BisLapel has at most three children: content, lapel and separator. Content is the primary child, lapel is displayed next to it when unfolded, or overlays it when folded. Lapel can be shown or hidden by changing the reveal-lapel value, as well as via swipe gestures if swipe-to-open and/or swipe-to-close are set to TRUE.

Optionally, a separator can be provided, which would be displayed between the content and the lapel when there’s no shadow to separate them, depending on the transition type.

lapel is transparent by default; add the .background style class to it if this is unwanted.

If modal is set to TRUE, content becomes completely inaccessible when the lapel is revealed while folded.

The position of the lapel and separator children relative to the content is determined by orientation, as well as the lapel-position value.

Folding the lapel will automatically hide the lapel widget, and unfolding it will automatically reveal it. If this behavior is not desired, the locked property can be used to override it.

Common use cases include sidebars, header bars that need to be able to overlap the window content (for example, in fullscreen mode) and bottom sheets.

§BisLapel as GtkBuildable

The BisLapel implementation of the [gtk::Buildable][crate::gtk::Buildable] interface supports setting the lapel child by specifying “lapel” as the “type” attribute of a <child> element, and separator by specifying “separator”. Specifying “content” child type or omitting it results in setting the content child.

§CSS nodes

BisLapel has a single CSS node with name lapel. The node will get the style classes .folded when it is folded, and .unfolded when it’s not.

§Properties

§content

The content widget.

It’s always displayed when unfolded, and partially visible when folded.

Readable | Writeable

§fold-duration

The fold transition animation duration, in milliseconds.

Readable | Writeable

§fold-policy

The fold policy for the lapel.

Readable | Writeable

§fold-threshold-policy

Determines when the lapel will fold.

If set to BIS_FOLD_THRESHOLD_POLICY_MINIMUM, lapel will only fold when the children cannot fit anymore. With BIS_FOLD_THRESHOLD_POLICY_NATURAL, it will fold as soon as children don’t get their natural size.

This can be useful if you have a long ellipsizing label and want to let it ellipsize instead of immediately folding.

Readable | Writeable

§folded

Whether the lapel is currently folded.

See fold-policy.

Readable

§lapel

The lapel widget.

It’s only visible when reveal-progress is greater than 0.

Readable | Writeable

§lapel-position

The lapel position.

If it’s set to GTK_PACK_START, the lapel is displayed before the content, if GTK_PACK_END, it’s displayed after the content.

Readable | Writeable

§locked

Whether the lapel is locked.

If FALSE, folding when the lapel is revealed automatically closes it, and unfolding it when the lapel is not revealed opens it. If TRUE, reveal-lapel value never changes on its own.

Readable | Writeable

Whether the lapel is modal.

If TRUE, clicking the content widget while lapel is revealed, as well as pressing the Esc key, will close the lapel. If FALSE, clicks are passed through to the content widget.

Readable | Writeable

§reveal-lapel

Whether the lapel widget is revealed.

Readable | Writeable

§reveal-params

The reveal animation spring parameters.

The default value is equivalent to:

⚠️ The following code is in c ⚠️

bis_spring_params_new (1, 0.5, 500)

Readable | Writeable

§reveal-progress

The current reveal transition progress.

0 means fully hidden, 1 means fully revealed.

See reveal-lapel.

Readable

§separator

The separator widget.

It’s displayed between content and lapel when there’s no shadow to display. When exactly it’s visible depends on the transition-type value.

Readable | Writeable

§swipe-to-close

Whether the lapel can be closed with a swipe gesture.

The area that can be swiped depends on the transition-type value.

Readable | Writeable

§swipe-to-open

Whether the lapel can be opened with a swipe gesture.

The area that can be swiped depends on the transition-type value.

Readable | Writeable

§transition-type

the type of animation used for reveal and fold transitions.

lapel is transparent by default, which means the content will be seen through it with BIS_LAPEL_TRANSITION_TYPE_OVER transitions; add the .background style class to it if this is unwanted.

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the ::query-tooltip signal on @widget.

A value of true indicates that @widget can have a tooltip, in this case the widget will be queried using [query-tooltip][struct@crate::gtk::Widget#query-tooltip] to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Override for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The [gtk::LayoutManager][crate::gtk::LayoutManager] instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from [WidgetExtManual::set_size_request()][crate::gtk::prelude::WidgetExtManual::set_size_request()] for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The GtkRoot widget of the widget tree containing this widget.

This will be None if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Gtk::Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: [has-tooltip][struct@crate::gtk::Widget#has-tooltip] will automatically be set to true and there will be taken care of [query-tooltip][struct@crate::gtk::Widget#query-tooltip] in the default signal handler.

Note that if both [tooltip-text][struct@crate::gtk::Widget#tooltip-text] and [tooltip-markup][struct@crate::gtk::Widget#tooltip-markup] are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Gtk::Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: [has-tooltip][struct@crate::gtk::Widget#has-tooltip] will automatically be set to true and there will be taken care of [query-tooltip][struct@crate::gtk::Widget#query-tooltip] in the default signal handler.

Note that if both [tooltip-text][struct@crate::gtk::Widget#tooltip-text] and [tooltip-markup][struct@crate::gtk::Widget#tooltip-markup] are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Override for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given [gtk::Accessible][crate::gtk::Accessible] implementation.

The accessible role cannot be changed once set.

Readable | Writeable

Orientable

§orientation

The orientation of the orientable.

Readable | Writeable

§Implements

[trait@gtk::prelude::WidgetExt], [trait@glib::ObjectExt], [trait@gtk::prelude::AccessibleExt], [trait@gtk::prelude::BuildableExt], [trait@gtk::prelude::ConstraintTargetExt], SwipeableExt, [trait@gtk::prelude::OrientableExt]

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl Lapel

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pub fn new() -> Lapel

Creates a new BisLapel.

§Returns

the newly created BisLapel

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pub fn builder() -> LapelBuilder

Creates a new builder-pattern struct instance to construct Lapel objects.

This method returns an instance of LapelBuilder which can be used to create Lapel objects.

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pub fn content(&self) -> Option<Widget>

Gets the content widget for @self.

§Returns

the content widget for @self

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pub fn fold_duration(&self) -> u32

Gets the fold transition animation duration for @self, in milliseconds.

§Returns

the fold transition duration

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pub fn fold_policy(&self) -> LapelFoldPolicy

Gets the fold policy for @self.

§Returns

the fold policy for @self

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pub fn fold_threshold_policy(&self) -> FoldThresholdPolicy

Gets the fold threshold policy for @self.

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pub fn is_folded(&self) -> bool

Gets whether @self is currently folded.

See fold-policy.

§Returns

TRUE if @self is currently folded

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pub fn lapel(&self) -> Option<Widget>

Gets the lapel widget for @self.

§Returns

the lapel widget for @self

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pub fn lapel_position(&self) -> PackType

Gets the lapel position for @self.

§Returns

the lapel position for @self

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pub fn is_locked(&self) -> bool

Gets whether @self is locked.

§Returns

TRUE if @self is locked

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pub fn is_modal(&self) -> bool

Gets whether @self is modal.

§Returns

TRUE if @self is modal

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pub fn reveals_lapel(&self) -> bool

Gets whether the lapel widget is revealed for @self.

§Returns

TRUE if the lapel widget is revealed

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pub fn reveal_params(&self) -> SpringParams

Gets the reveal animation spring parameters for @self.

§Returns

the reveal animation parameters

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pub fn reveal_progress(&self) -> f64

Gets the current reveal progress for @self.

0 means fully hidden, 1 means fully revealed.

See reveal-lapel.

§Returns

the current reveal progress for @self

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pub fn separator(&self) -> Option<Widget>

Gets the separator widget for @self.

§Returns

the separator widget for @self

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pub fn is_swipe_to_close(&self) -> bool

Gets whether @self can be closed with a swipe gesture.

§Returns

TRUE if @self can be closed with a swipe gesture

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pub fn is_swipe_to_open(&self) -> bool

Gets whether @self can be opened with a swipe gesture.

§Returns

TRUE if @self can be opened with a swipe gesture

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pub fn transition_type(&self) -> LapelTransitionType

Gets the type of animation used for reveal and fold transitions in @self.

§Returns

the current transition type of @self

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pub fn set_content(&self, content: Option<&impl IsA<Widget>>)

Sets the content widget for @self.

It’s always displayed when unfolded, and partially visible when folded.

§content

the content widget

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pub fn set_fold_duration(&self, duration: u32)

Sets the fold transition animation duration for @self, in milliseconds.

§duration

the new duration, in milliseconds

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pub fn set_fold_policy(&self, policy: LapelFoldPolicy)

Sets the fold policy for @self.

§policy

the fold policy

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pub fn set_fold_threshold_policy(&self, policy: FoldThresholdPolicy)

Sets the fold threshold policy for @self.

If set to BIS_FOLD_THRESHOLD_POLICY_MINIMUM, lapel will only fold when the children cannot fit anymore. With BIS_FOLD_THRESHOLD_POLICY_NATURAL, it will fold as soon as children don’t get their natural size.

This can be useful if you have a long ellipsizing label and want to let it ellipsize instead of immediately folding.

§policy

the policy to use

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pub fn set_lapel(&self, lapel: Option<&impl IsA<Widget>>)

Sets the lapel widget for @self.

It’s only visible when reveal-progress is greater than 0.

§lapel

the lapel widget

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pub fn set_lapel_position(&self, position: PackType)

Sets the lapel position for @self.

If it’s set to GTK_PACK_START, the lapel is displayed before the content, if GTK_PACK_END, it’s displayed after the content.

§position

the new value

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pub fn set_locked(&self, locked: bool)

Sets whether @self is locked.

If FALSE, folding when the lapel is revealed automatically closes it, and unfolding it when the lapel is not revealed opens it. If TRUE, reveal-lapel value never changes on its own.

§locked

the new value

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pub fn set_modal(&self, modal: bool)

Sets whether @self is modal.

If TRUE, clicking the content widget while lapel is revealed, as well as pressing the Esc key, will close the lapel. If FALSE, clicks are passed through to the content widget.

whether @self is modal

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pub fn set_reveal_lapel(&self, reveal_lapel: bool)

Sets whether the lapel widget is revealed for @self.

§reveal_lapel

whether to reveal the lapel widget

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pub fn set_reveal_params(&self, params: &SpringParams)

Sets the reveal animation spring parameters for @self.

The default value is equivalent to:

⚠️ The following code is in c ⚠️

bis_spring_params_new (1, 0.5, 500)
§params

the new parameters

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pub fn set_separator(&self, separator: Option<&impl IsA<Widget>>)

Sets the separator widget for @self.

It’s displayed between content and lapel when there’s no shadow to display. When exactly it’s visible depends on the transition-type value.

§separator

the separator widget

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pub fn set_swipe_to_close(&self, swipe_to_close: bool)

Sets whether @self can be closed with a swipe gesture.

The area that can be swiped depends on the transition-type value.

§swipe_to_close

whether @self can be closed with a swipe gesture

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pub fn set_swipe_to_open(&self, swipe_to_open: bool)

Sets whether @self can be opened with a swipe gesture.

The area that can be swiped depends on the transition-type value.

§swipe_to_open

whether @self can be opened with a swipe gesture

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pub fn set_transition_type(&self, transition_type: LapelTransitionType)

Sets the type of animation used for reveal and fold transitions in @self.

lapel is transparent by default, which means the content will be seen through it with BIS_LAPEL_TRANSITION_TYPE_OVER transitions; add the .background style class to it if this is unwanted.

§transition_type

the new transition type

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pub fn connect_content_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_fold_duration_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_fold_policy_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_fold_threshold_policy_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_folded_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_lapel_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_lapel_position_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_locked_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_modal_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_reveal_lapel_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_reveal_params_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_reveal_progress_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_separator_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_swipe_to_close_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_swipe_to_open_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_transition_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for Lapel

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Lapel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Lapel

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for Lapel

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type ParamSpec = ParamSpecObject

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type SetValue = Lapel

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Lapel>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Lapel

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Lapel

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Lapel

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type Parent = Widget

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impl<OT: ObjectType> PartialEq<OT> for Lapel

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Lapel

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Lapel

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Lapel

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impl IsA<Accessible> for Lapel

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impl IsA<Buildable> for Lapel

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impl IsA<ConstraintTarget> for Lapel

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impl IsA<Orientable> for Lapel

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impl IsA<Swipeable> for Lapel

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impl IsA<Widget> for Lapel

Auto Trait Implementations§

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impl Freeze for Lapel

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impl RefUnwindSafe for Lapel

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impl !Send for Lapel

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impl !Sync for Lapel

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impl Unpin for Lapel

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impl UnwindSafe for Lapel

Blanket Implementations§

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impl<O> AccessibleExt for O
where O: IsA<Accessible>,

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fn accessible_role(&self) -> AccessibleRole

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fn reset_property(&self, property: AccessibleProperty)

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fn reset_relation(&self, relation: AccessibleRelation)

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fn reset_state(&self, state: AccessibleState)

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fn set_accessible_role(&self, accessible_role: AccessibleRole)

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fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<O> AccessibleExtManual for O
where O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

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fn update_relation(&self, relations: &[Relation<'_>])

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fn update_state(&self, states: &[State])

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for O
where O: IsA<Buildable>,

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fn buildable_id(&self) -> Option<GString>

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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T
where T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U
where U: IsClass + ParentClassIs,

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fn parent_class_init<T>(class: &mut Class<U>)
where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,

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fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
§

fn type_(&self) -> Type

Returns the type of the object.
§

fn object_class(&self) -> &Class<Object>

Returns the [ObjectClass] of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
§

fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
§

fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
§

fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
§

fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R
where R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as [Self::emit] but takes Value for the arguments.
§

fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R
where R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R
where R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R
where R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<O> OrientableExt for O
where O: IsA<Orientable>,

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fn orientation(&self) -> Orientation

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fn set_orientation(&self, orientation: Orientation)

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fn connect_orientation_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<O> SwipeableExt for O
where O: IsA<Swipeable>,

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fn cancel_progress(&self) -> f64

Gets the progress @self will snap back to after the gesture is canceled. Read more
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fn distance(&self) -> f64

Gets the swipe distance of @self. Read more
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fn progress(&self) -> f64

Gets the current progress of @self. Read more
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fn snap_points(&self) -> Vec<f64>

Gets the snap points of @self. Read more
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fn swipe_area( &self, navigation_direction: NavigationDirection, is_drag: bool, ) -> Rectangle

Gets the area @self can start a swipe from for the given direction and gesture type. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T
where T: TransparentPtrType,

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type GlibType = <T as GlibPtrDefault>::GlibType

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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fn try_from_closure_return_value(v: Option<Value>) -> Result<T, BoolError>

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

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fn allocated_height(&self) -> i32

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fn allocated_width(&self) -> i32

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fn allocation(&self) -> Rectangle

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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn css_classes(&self) -> Vec<GString>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn in_destruction(&self) -> bool

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )

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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

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fn size_allocate(&self, allocation: &Rectangle, baseline: i32)

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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )

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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, TextDirection) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) -> Propagation + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, bool) -> Propagation + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, StateFlags) + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_can_target_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_css_classes_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_cursor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_focusable_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_halign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_height_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_layout_manager_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_end_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_start_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_margin_top_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_opacity_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_overflow_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_receives_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_root_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_scale_factor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_sensitive_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_valign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_visible_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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fn connect_width_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + 'static,

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P>(&self, callback: P) -> TickCallbackId
where P: Fn(&Self, &FrameClock) -> ControlFlow + 'static,

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impl<O> ConstraintTargetExt for O
where O: IsA<ConstraintTarget>,

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,