Trait libhelium::prelude::WelcomeScreenExt

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pub trait WelcomeScreenExt: IsA<WelcomeScreen> + Sealed + 'static {
    // Provided methods
    fn add_child(
        &self,
        builder: &Builder,
        child: &impl IsA<Object>,
        type_: Option<&str>,
    ) { ... }
    fn appname(&self) -> GString { ... }
    fn set_appname(&self, value: &str) { ... }
    fn description(&self) -> GString { ... }
    fn set_description(&self, value: &str) { ... }
    fn connect_appname_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
    fn connect_description_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
}
Expand description

Trait containing all WelcomeScreen methods.

§Implementors

WelcomeScreen

Provided Methods§

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fn add_child( &self, builder: &Builder, child: &impl IsA<Object>, type_: Option<&str>, )

Add a child to the welcome screen, should only be used in the context of a UI or Blueprint file. There should be no need to use this method in code.

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fn appname(&self) -> GString

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fn set_appname(&self, value: &str)

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fn description(&self) -> GString

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fn set_description(&self, value: &str)

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fn connect_appname_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_description_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Object Safety§

This trait is not object safe.

Implementors§