Struct libhelium::PropertyAnimationTarget
source · pub struct PropertyAnimationTarget { /* private fields */ }
Expand description
§Properties
§object
Readable | Writeable
§pspec
Readable | Writeable
§Implements
AnimationTargetExt
, [trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl PropertyAnimationTarget
impl PropertyAnimationTarget
pub fn new() -> PropertyAnimationTarget
sourcepub fn builder() -> PropertyAnimationTargetBuilder
pub fn builder() -> PropertyAnimationTargetBuilder
Creates a new builder-pattern struct instance to construct PropertyAnimationTarget
objects.
This method returns an instance of PropertyAnimationTargetBuilder
which can be used to create PropertyAnimationTarget
objects.
pub fn animate_property(&self, value: f64)
pub fn object(&self) -> Option<Object>
pub fn set_object(&self, value: Option<&impl IsA<Object>>)
pub fn pspec(&self) -> Option<ParamSpec>
pub fn set_pspec(&self, value: Option<impl AsRef<ParamSpec>>)
pub fn connect_object_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_pspec_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for PropertyAnimationTarget
impl Clone for PropertyAnimationTarget
source§impl Debug for PropertyAnimationTarget
impl Debug for PropertyAnimationTarget
source§impl Default for PropertyAnimationTarget
impl Default for PropertyAnimationTarget
source§impl HasParamSpec for PropertyAnimationTarget
impl HasParamSpec for PropertyAnimationTarget
type ParamSpec = ParamSpecObject
§type SetValue = PropertyAnimationTarget
type SetValue = PropertyAnimationTarget
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, PropertyAnimationTarget>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for PropertyAnimationTarget
impl Hash for PropertyAnimationTarget
source§impl Ord for PropertyAnimationTarget
impl Ord for PropertyAnimationTarget
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl ParentClassIs for PropertyAnimationTarget
impl ParentClassIs for PropertyAnimationTarget
type Parent = AnimationTarget
source§impl<OT: ObjectType> PartialEq<OT> for PropertyAnimationTarget
impl<OT: ObjectType> PartialEq<OT> for PropertyAnimationTarget
source§impl<OT: ObjectType> PartialOrd<OT> for PropertyAnimationTarget
impl<OT: ObjectType> PartialOrd<OT> for PropertyAnimationTarget
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for PropertyAnimationTarget
impl StaticType for PropertyAnimationTarget
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for PropertyAnimationTarget
impl IsA<AnimationTarget> for PropertyAnimationTarget
Auto Trait Implementations§
impl Freeze for PropertyAnimationTarget
impl RefUnwindSafe for PropertyAnimationTarget
impl !Send for PropertyAnimationTarget
impl !Sync for PropertyAnimationTarget
impl Unpin for PropertyAnimationTarget
impl UnwindSafe for PropertyAnimationTarget
Blanket Implementations§
source§impl<O> AnimationTargetExt for Owhere
O: IsA<AnimationTarget>,
impl<O> AnimationTargetExt for Owhere
O: IsA<AnimationTarget>,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Self::emit
] but takes Value
for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read more§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.